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| 1990 Saab 900 Turbo SPG | 24 May 2004 | This is what I'm driving now. I like to think of it as living the
dream... only ten years late.
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| 1985 Chevrolet Caprice Classic | 28 Feb 2002 | I finally killed my Caprice. It needed: new front springs, exhaust system
from the cat back, starter, tires - basically another Caprice. I had it
towed away, taking in a whopping 25 bucks to ease the pain.
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| Cooperative Multiplayer Games | 17 Sep 2006 | This is an index of cooperative multiplayer games. I couldn't find
anything like it on any of the intarwebs. Whenever I wanted to pick
up a game that goom and I
could play, I'd have to wade through tons of ridiculous reviews to
figure out which of the good games had co-op play. No major site
lists cooperative play as a feature! (I try to keep this updated
weekly.)
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| Fuzzy Doc Recognition With Color Space Segmentation and Matching | 04 May 1999 | A small, fuzzy, and stuffed ``Doc'' from Snow White and the Seven
Dwarves is to be recognized by the machine vision system described in
this paper. Problem constraints are purposefully vague; Doc is to be
recognized in a veriety of poses in clutter. A method of color
segmentation in the hue-saturation-value (HSV) color space is employed
to segment parts of Doc from the clutter, which are bound with a
minimum enclosing box of the contours extracted from these segmented
blobs. A rudimentary matching algorithm is described.
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| Emacs Outline to HTML Converter | 27 Oct 2006 | The outline can be a powerful tool for organizing your thoughts or for
presenting information. They're a bitch to do on paper, though;
that's why I try to use computers to generate them. Until I
discovered the simplicity of the emacs outline-mode, I used to go nuts
trying to restructure the outlines I was generating in WYSIWYG word
processing packages. Emacs makes it about as easy as it can get to
push stuff around, completely neglecting any kind of numbering,
fancy formatting, and tabbing. It's just asterisks! Brilliant! But,
the thing looks like hell if you ever print it out to bring to a
meeting. My solution: a perl script that converts the outline to
HTML. Share and enjoy!
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| Implementation and Comparison of Radix-2 and Radix-4 FFT Algorithms | 21 Aug 2005 | Bullshit paper I wrote for the bullshit DSP class I took. The FFT code
is good, though. I went the recursive Cooley-Tukey route, and I think it
turned out just peachy. There's a version included at the end of the paper
and a newer one here: fft.c which precalculates the
twiddle factors for a much needed speedup! Check it out!
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| FU2000 Stereo Audio Amplifier | 09 Oct 1996 | A 20 watt per channel, dual-mono, single ended, class A, DC coupled MOSFET
audio amplifier. I'm designing this as an independent study this term at
WPI. The design process will be entirely documented on this web page.
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| WPI Music Groups in Greece: More People! | 09 Jul 2006 | Even more pictures of people from the WPI Music Groups tour of Greece.
These come to us by way of Julie, Melissa, Terry, and Amelia. And by
the letter M, for Manteca.
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| WPI Music Groups in Greece: Last Night in the Bar | 09 Jul 2006 | Images taken from the last night of the WPI tour to Greece. I might
have had some alcohol. I can't remember. Does Ouzo count as one of
the major food groups? It does?! I'll Bruce-Lee one-inch-punch your
ribcage if you're lying to me. Oh... Okay, I forgive you. Thanks
for being straight ahead. It's so rare nowadays...
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| WPI Music Groups in Greece: Places | 09 Jul 2006 | Mostly non-offensive photographs of places we visited during our tour
to Greece: Athens, the acropolis, Delphi, and some islands.
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| WPI Music Groups in Greece: Places II | 09 Jul 2006 | More mostly non-offensive photographs of places we visited during our tour
to Greece: islands, the parthenon, the stadium, the temple of Zeus.
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| The HappyCart Atari 2600 Cartridge Emulator | 07 Sep 2001 | Twenty one years after the Atari 2600 came out, all computer nerd
children of the eighties have 2600 emulators on our PC's with the
accompanying 500+ ROM images. But, if you're like me, playing these
things on the PC loses quite a bit of the original experience. The
answer: the HappyCart! - take
any of the (legally owned) ROM images sitting on your PC, download
them to the SRAM on this cartridge, plug it into your Atari and play -
in front of the TV. Ahhhhhh... Atari thumb. Steve and I started this
thing in 1998, but he's done all the work on it recently. It's cool.
Check it.
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| The Media Application Server (MAS)
| 09 Jul 2006 | When people ask me about MAS, I tell them it's "Sound for the X Window
System". Then, I say, "Yeah, network transparent, platform
independent sound. You know how you can run your X applications over
the network? Well, this gives those applications sound support." If
they're still interested, I let 'em have it, "Actually, MAS is
completely format-independent. It doesn't care what kind of data it
handles, it only knows about sequences of timed events on timestamped
data. So you can do video, or any conceivable future time-sensitive
data." This is what I've been doing at Shiman Associates Inc. for the past
3 years.
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| C:\MIKEJUNK | 11 Jun 2006 | I'm guessing this is around 1987 or 1988. My family had a Tandy
3000HD. It was like 6, maybe 8 MHz. It had a 20MB Mitsumi hard drive
that beeped softly when it was seeking. It was on this hard drive
that I first established my directory for, you know, just stuff.
Since then, I've always had a C:\MIKEJUNK, even if it was spelled
/home/rocko/Mikejunk. Randomness, ahoy!
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| XUDP: A Real-Time Multimedia Networking Protocol - WPI Senior Undergraduate Project | 19 Mar 1997 | A study of chronological advancements in TCP/IP combines with advanced topics in multimedia communications to produce a functional implementation of a real-time, multimedia internetworking data transmission protocol. This new IP-based protocol, named XUDP, uses the concept of timed-obsolescence and the lessons learned from the development of TCP/IP, yielding an end product that efficiently utilizes the available network bandwidth to transmit real-time multimedia data in a manner that maintains the end user's perception of the linear progression of timed sequential data.
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| Radio Shack PZM Modifications | 19 Nov 1997 | Schematic and documentation of modifications I've made to the Radio Shack
Pressure Zone Microphone. Cool, cheap stuff.
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| My Resume | 09 Jul 2006 | You need me. You may not even realize it yet. But, believe me. You do.
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| Saab | 24 Mar 2007 | The most intelligent car ever built. This is for the people who keep ours
running a little too long.
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| Adult Entertainment - Serious Play | 14 Sep 1998 | Last of three nights at the Vanguard. Crowd out in the street,
shoving and elbowing to catch one phrase of the shit going down
inside. Ives is on his 86th chorus of some free shit Nielsen whipped
up last night. No fucking cheese blintzes and belgian waffles with
margarine here, this is real USDA prime grade stock, kicking and
bleating and bleeding all over the stage. Buchanan is slaughtering it
mercilessly, jesus man! Suddenly, Nielsen is laying down 13/8, is
that it? A voice yells, "What fucking time signature is that?" and I
think Scaramongos is in seven, Buchanan is in GOD KNOWS WHAT. I took
way too much fucking acid for thirteen. I'm subdividing, 4-3-4-2,
4-4-4-1, 3-3-4-3, 2-2-1-3-1-2-2, 3-4-4-2, ... [it gets worse,
trust me]
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| SMSurround - Theatre Audio Controller | Spring, 1995 | Steve writes: "SMSurround
was a combination of custom hardware and software designed to help run
audio cues in a live theatre situation. It supported mix/matrix
automation, MIDI automation, WAV playback automation, CD audio
automation, scripted cues, scalability, and surprisingly a fair amount
of stability. SMSurround was built from a combination of off-the-shelf
hardware (PCs, CD-ROMs, sound cards, outboard MIDI hardware, etc.),
custom hardware (automated mixer/matrix controller), and a lot of
custom software."
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| Stow, MA Stuff | 15 Apr 2007 | My partner in crime and I have made our home in Stow, MA. Here's what we know. Things to do, things to eat, things to see, and just stuff.
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| Chaos in the Modern Jazz Movement | 27 Oct 1996 | An intensive study of rhythmic and melodic innovations in the early
1960's avant-garde jazz music from both compositional and
improvisational standpoints, focusing on the music of Ornette Coleman.
Parallels are drawn between these innovations and discoveries in
modern mathematical chaos theory, resulting in an original
composition based on a nonlinear dynamic system known as the Lorenz
attractor. A performance of the composition featuring the author is
recorded using studio production techniques of the early 1960's.
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| TCP Typewriter Tutorial Source | 19 Dec 1996 | I was called upon to write a dorky tutorial while I was doing battle
with Berkeley Sockets. If you're currently slugging it out, here's what I
think is a good reference piece of code. It's client/server of course - run
the server on any machine, run the client with the hostname of the server on
the command line. Lines of text entered from stdin into the client will be
echoed to stdout on the server. LOTS of comments. Download the whole
schmeal with the link above or check out the server or client.
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| Tubes vs. Transistors, Is There an Audible Difference? | 14 Sep 1972 | Written by Russell O. Hamm, not me. Amazing clarity.
Engineers and musicians have long debated the question of tube sound
versus transistor sound. Previous attempts to measure this difference
have always assumed linear operation of the test amplifier. This
conventional method of frequency response, distortion and noise
measurement has shown that no significant difference exists. This
paper, however, points out that amplifiers are often severely
overloaded by signal transients (THD 30% ). Under this condition there
is a major difference in the harmonic distortion components of the
amplified signal, with tubes, transistors, and operational amplifiers
separating into distinct groups.
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| An Engineer Buys a Television | 01 Mar 2002 | You did know that light follows light, didn't you? The pitfalls of buying a TV
from a discount department store.
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| Will Buchanan - Insane | 20 Jul 2006 | Will is here to remind us what the real deal really is. He has a
mind-warping gallery of his works online.
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| WPI Jazz Group | 20 Sep 2006 | The developing Klingon warrior trains extensively with the bat'leth.
The saxophone is my bat'leth, and my training was received here. I am
also a complete dork.
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| The XUDP Protocol for Timely Multimedia Transport | 13 Nov 1997 | co-written with David Cyganski
Current efforts to make networked real-time multimedia data distribution a practical reality have focused primarily on the development of means to exploit the TCP protocol. However, much of the Internet is sufficiently slow or congested as to force most multimedia applications to use large ``streaming buffers'' to accommodate the highly non-deterministic nature of this communications channel. Some users may prefer to trade full reliability and corresponding fidelity for a variable quality, but low latency and properly paced transmission.
XUDP (eXtended User Datagram Protocol) is a transport layer protocol that provides an alternative, semi-reliable, method for transmitting real-time, multimedia data over an internet. Through a process of ``timed obsolescence,'' an application can deliberately specify a time to discard any given data parcel for which all comprising UDP datagrams have not been received. This allows placement of a value on the preservation of the timing relationships between sequential multimedia data parcels which is higher than the value given to reliable but un-timely delivery. XUDP is currently implemented as a user-space daemon, operating above UDP through Berkeley sockets, taking advantage of UDP's fast payload checksum and multiplexing ability. It offers full flow-control with a number of TCP-like optimizations and a sockets-like API.
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